War Commander -Beginners Player Guide
War Commander is tower defense game that gives you the ability to control your troops, battle units and build a base that must be defended. Here is our guide to help you defend your base, improve your raids, and level up.
Upgrade as much as you can, especially your defensive towers, your power plants and your Command Center.
Keep checking your goals, when you complete a goal you do not get your reward until you open the goal bar and then click on the completed goal and then click on “claim.” Until you claim them, you do not get the resources for completing the goals so keep checking your goal bar.
Defending your base
When you are under attack, the person attacking you can only deploy their land units a certain distance away from walls and buildings. A good defense strategy is to place a section of wall at each corner and then to space wall sections out along the border of your base.
Your power plants are important when it comes to base defense. Your defense towers only operate at 25% if you have no working power plants, so put them where they can be defended the best, in the center of you base along with your Command Center, which needs to be protected as well. Use sandbags to build up more of a defense.
Your storage buildings have more resources than your resource gathers so protecting your storage buildings is more important than protecting your resource gatherers. Position your storage buildings by your power plants, at the center of your base. If your base gets attacked, you will lose fewer resources by allowing your resource gatherers to be attacked before your storage buildings.
When placing your defending towers, you might be tempted to spread them out to cover as much of your base as possible, but the problem with that is that when one tower is destroyed in an attack, the surrounding buildings will be undefended. To prevent this, group your defense towers in groups of two or more; you will get best results by mixing up the types of defense towers that are grouped. The best strategy is to group a gun turret with a mortar tower.
Quickly upgrade your power plants, mortar towers, and gun turrets; place sandbags around these buildings to better protect them.
Use the Academy to unlock your infantry units and then use the Barracks to produce them; create a good mix of different skills instead of all of one type.
If you have a building that is upgrading or that is researching it will pause when destroyed or even damaged, so make sure that these are placed where they can be defended by your defensive towers.
Your Go-Go Bar is important because you get a damage boost to the units that are on your base but that boost goes away when your Go-Go Bar gets destroyed so put your Go-Go Bar towards the center of your base where it can be better defended.
Place your tanks on your gun turrets and place them on stand-ground stance (must be Command Center level 3 or above for this).
Snipers are your long-range defense so place them in bunkers to help take out minesweepers quickly. You should also place your heavy gunners and riflemen in bunkers.
When it comes to Suicide Bombers, place them on either aggressive or normal stance and hide them behind trees outside of your base.
Place your AA units on mortar towers or hide them behind buildings that are most prone to being hit with your opponent’s air units
When placing mines, place them outside of the range of your turrets; this increases the chance that when your attacker deploys troops, that they will hit the mines first.
The best way to destroy gun turrets during an attack is through the use of your tanks. If the gun turret has a short range, use the Razorback. If your tanks are not unlocked, you can use rocket launchers, suicide bombers, and flame throwers.
Mortar towers are best destroyed by using your air units, high-speed units such as the rocket buggy, and tanks with medics and techs, always make sure to send in at least two medics.
Send a unit out in front to clear mines and then have your other units follow behind it, we recommend sending a tank in front and then sending your infantry behind the tank.
Always make sure to send in some air units after gun turrets have been destroyed. Use air units against all ground units except Humvees. For Humvees use tanks, rocket launchers, rocket buggies, suicide bombers, and flame throwers.
Once you have destroyed walls and buildings you can now deploy your units there. Take out a section of building or wall out and then deploy the next batch of troops in that area instead of further away.
When you find yourself up against a gun turret, either placed next to a mortar tower you can use tanks with medics and techs-with at least two medics- or you can send in some units as bait and then send in tanks and air units.
Use your rifleman to bait the mortar towers, move them back and forth just slightly within range of the mortar tower, and then use your tanks to destroy the tower while they are focused on the rifleman.
When attacking a base, if you cannot destroy the base fully but manage to do significant damage, the base gets put into damage protection and you cannot attack it again until it comes off of damage protection. You can maximize the damage that you do to enemy bases and can destroy them without putting them into damage protection too early by attacking in phases instead of one all and out attack on their base. Use riflemen for your first attack, not only can you deploy large amounts of riflemen at once, but you can quickly train new riflemen in your barracks. Send in your riflemen and attack only the opposing troops and when you destroy the troops only, end the attack. You might need to do this a few times depending on the base defenses, but keep attacking with riflemen and attack only their troops. For the second phase of the attack, you should also use riflemen, but instead of taking out the base defenses, target their power plants instead. Phase three is the main attack, hit them with your biggest and best, raid their resources, and destroy the remaining buildings.